Torpedo tubes are vulnerable as they have a good chance to be frequently incapacitated or outright destroyed.Torpedoes only have a 6.0 km range, making them close in, if not defensive only weapons.Guns are very inaccurate at long range, and lose much of their penetration power.Only has eight (8) barrels, while every other ship at this tier has nine (9) or more of a higher caliber.15-inch guns have trouble with angled enemy battleships (use HE against the superstructure or choose a different target).Lower (for her tier and class) caliber shells result in fewer overpenetrations against broadside cruisers.Insanely good secondary fire and suppression.Tirpitz is among the hardest ships in the game to land citadel hits against most AP shells will land normal penetrations and are thus easier to repair damage from. Well-protected citadel and impressive durability.Best rudder shift time at its tier (tied with Bismarck).Has one quadruple torpedo tube on each side located near amidships.Fast turret traverse and main battery reload time (26 seconds) for a battleship.She was sunk with approximately 19 Tallboys in a Norwegian fjord. She became Bismarck's predecessor and had thicker armor, better AA defense, and had torpedoes fitted on her. Tirpitz was the second ship of the Bismarck-class and the 'brother' of Bismarck. Tirpitz is a German battleship in the game.
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